However, when your companion fights super mutants, they do drop super mutant blood samples after completing the Broken Steel add-on. When your companion kills a human enemy, there will not be an ear or finger on the corpse. The Contract Killer (ear on corpse) perk and the Lawbringer (finger on corpse) perk are not in effect for your companions.Look up your companion's page, find their ref id, then type player.moveto. If all else fails, you can use console commands to move the player character to their location. If you cannot find your companion, try going to their default location (for example, the Museum of History for Fawkes).Once turned hostile, you can talk to them for some last words (most of the time it will be their own last words) for example, Star Paladin Cross says 'I am, disappointed, things have come to this'. Most companions will turn hostile if you have inflicted damage 4 times in a row, but if you wait a while the process will restart.The player must apply stimpaks to Dogmeat since he's a dog and has no way of doing it himself. The only companion that will not use stimpaks is Sergeant RL-3 as he repairs himself after combat. Companions only heal when they are behind cover. To have your companion heal themselves, simply give them a few stimpaks.Companions can wear power armor, even though it requires Power Armor Training for the player to do so.Desmond Lockheart (only during A Meeting of the Minds).Brotherhood of Steel Paladins and Knights (when inside the Enclave building trying to find the encrypted codes, and during Death From Above).
Paladin Tristan (only during Death From Above).However, his package is 'escort' instead of 'follow', so he can't be taken places like a normal companion can be. James is scripted as though he were a permanent companion for example, he uses up ammunition on playable weapons, something only permanent companions do. Cross: If fired, she will return to the Citadel laboratory, where she can be rehired if your Karma is good.RL-3: If fired, will travel to the entrance to Canterbury Commons (at the traveling merchants' stop near the trees), where he can be rehired with neutral Karma. Jericho: If fired, returns to Megaton, he is found inside Moriarty's Saloon, unless you have blown up Megaton, then he just waits at the ruins.No charge or other requirements to rehire him. You can rehire him any time so long as your Karma is good.